Dead Space 2 Coverage Update

While the two stage demos were heavy on action and dramatic flair, the 10 minutes leading up to those parts focused more on the game’s atmospheric and cerebral side. Early on, Isaac starts in the bottom of a big, silo-like room. We’re told he has to get up to a…

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New demo of Mafia II

We recently had a chance to play a new demo of Mafia II–an open-world action game set against the backdrop of organized crime families vying for power in the 1950s. At the beginning of the demo, we saw Vito Scaletta–the game’s lead character–inside of his home just as he receives…

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Metal Gear Solid: Rising

The gameplay mechanics for Rising were made known initially at E3 2010, and are based around a concept known as “zan-datsu”, literally “cut and take.” Matsumaya and Kimura explained in Konami’s press conference that the “take” part revolves around Raiden literally taking power from enemies, a concept shown in the…

Read more

Dead Space 2 Coverage Update

2
 

While the two stage demos were heavy on action and dramatic flair, the 10 minutes leading up to those parts focused more on the game’s atmospheric and cerebral side. Early on, Isaac starts in the bottom of a big, silo-like room. We’re told he has to get up to a…

New demo of Mafia II

1
 

We recently had a chance to play a new demo of Mafia II–an open-world action game set against the backdrop of organized crime families vying for power in the 1950s. At the beginning of the demo, we saw Vito Scaletta–the game’s lead character–inside of his home just as he receives…

Metal Gear Solid: Rising

1
 

The gameplay mechanics for Rising were made known initially at E3 2010, and are based around a concept known as “zan-datsu”, literally “cut and take.” Matsumaya and Kimura explained in Konami’s press conference that the “take” part revolves around Raiden literally taking power from enemies, a concept shown in the…

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